Is it possible to play city of heroes
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(Enter the ubiquitous AoE target limit – but still, hitting 10-16 is better than hitting one at a time. To let AoE attacks hit as many as possible, get someone to group them up for you. Very soon, players figured out that the most efficient way to mow these things down was via AoE attacks. Repeat encounter 14-40x depending on how many spawn points were set in that mission, and how big that map was. The main problem was that each alt had to level up by entering an endless set of corridors masquerading as missions, which were optimally filled by a spawn meant for an 8-person team, and every combat encounter pretty much looked like this:Ģ Bosses, a couple of Lts. I’ll narrow this down further to non-varying spawn sizes in instanced tilesets that were reused over and over.īecause frankly, a lot of what we do in games is repetition, over and over, and we can still find repetition fun.Ĭity of Heroes had no problems with replayability in terms of alts – the insane number of character slots, classes, powersets and customisation was unparalleled.
#Is it possible to play city of heroes how to#
Sadly, I think the biggest problem was a fundamental baked-in issue that the existing devs didn’t quite know how to solve. I think they only got two or three things wrong. Since I’m an idiot who can’t seem to figure out how their comments system works, and have a ton of CoH screenshots that are looking for an excuse to be shown off, I decided to do a blog post in reply instead. As linked by J3w3l, Reports From the Field wrote a post on 7 Things They Felt City of Heroes Did Wrong.